Of the male characters, Octavian is probably my favorite. I just think he's cool.

So happy October, everybody! I’ve been working on something for part/book two’s intro, but I’m not 100% sure I’ll be able to do it at the moment. It might or might not come out, I don’t really know.

There were a few questions about Octavian and Vi that I couldn’t fit in a strip, so here they are:

Q: What is Vi’s suit thingy she wears all the time made of?

A: I picture it made of nylon, a lot like those tight – fitting pants you see girls wearing all the time.

Q: Why does Vi wear only that one suit all the time? Does she sleep in it? Does it ever get washed?

A: I’m not 100% sure. I imagine it’s pretty comfy, and has some pleasant memories attached to it. I picture her sleeping in shorts. (She does go to bed, she just doesn’t always fall asleep).

Q: When you said Vi and Octavian are sleeping together, in what sense did you mean that?

A: As of this point in the comic, they share a bed for rest, and probably hug or something. So in the literal sense “sleep”.

I also did a drawing of Katrina in her dress, and it turned out really well! It’s a lot more fun to design the girl’s dance outfits than the guys, since I have a lot more creative freedom in how they look. And yes, she is wearing a pair of small shorts beneath that skirt.

I like strapless dresses, ok?!

 

 

And I said I would do a SpoOOoooOOoky game review/recommendation, here it is.

(Press escape when the white guy is on screen for an easter egg!

FAItH on the surface might not look like much. The graphics look like something out of a cave painting, but that doesn’t matter. It’s an unsettling game. If you want an explanation of what the game is, you’re a priest going to expel demons from an old house out in the woods. It starts off easy, but quickly ramps up, testing your reaction time and movement skills. There’s even a final boss fight, and five different endings you can get, depending on your actions in the last part of the game. It’s spooky.

And while the graphics quality may be poor, it is clear the developer can do good spriting when he needs, and the crummy graphics actually give an air of “cursed arcade game you found in an old abandoned basement” feel. I’ve taken a few ideas from it for creating the, ahem, creepier sections of my comic, and I even hid a reference to it back in chapter 5. (Check Page 41, it’s kind of clear once you’re looking for it. You can download the game here.