You can shut up about the self insert jokes now.

I don’t have much time to write about stuff today – I’ve got schoolwork and need to finish that animatic. It’s almost done, wish me luck on the final bits.

EDIT:
IT’S DONE. THANK GOD, IT’S FINALLY DONE. I’m gonna go get something to eat now, I somewhat put off eating to finish this. Mad, I know. I’m probably gonna tweak it and polish it a little but this is it for now.

Ok, as promised, here’s that review for SCP: Containment Breach.

SCP: Containment Breach is a fairly well known horror game – you’ve probably seen a video on it on Youtube at one point. Without going into the very deep lore of the universe the game takes place in, you’re a prisoner who has been granted a chance for a pardon if you act as a test subject in experements examining strange, anomalous objects. Needless to say, one of the experiments goes awry, and you’re trapped in an underground maze, with loads of stuff trying to kill you. You have to use more helpful objects to counteract the aforementioned hostile anomalies, and find out the truth about why everything went horribly wrong. It’s not an easy game, and takes a lot of figuring out what objects do what, but I’d advise not looking at the wiki because it takes away from the atmosphere. There’s an HD remake coming along, but if you want the full experience (albeit without the best graphics), I’d play the old one. Download it here.